bool process_vehmod_wheel_selection_menu(){
Ped playerPed = PLAYER::PLAYER_PED_ID();
if (!ENTITY::DOES_ENTITY_EXIST(playerPed) || !PED::IS_PED_IN_ANY_VEHICLE(playerPed, false)){
return false;
}
Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed);
//KriseTrainer 即将回归!
}